thread

A sequence of instructions executed within the global context (shared memory space and other global resources) of a process that has created (spawned) the thread. Multiple threads (including multiple instances of the same sequence of instructions) can run simultaneously, if each thread has its own architectural state (registers, program counter, flags, and other program-visible state).

Each SPE can support only a single thread at any one time. The multiple SPEs can simultaneously support multiple threads. The PPE supports two threads at any one time, without the need for software to create the threads. The PPE does this by duplicating architectural state.